Fix a weird crash?

This commit is contained in:
Jakub Hlusička 2026-01-25 20:52:38 +01:00
parent 0cb6209d4b
commit b33f4852b2

View file

@ -153,8 +153,8 @@ async fn main(_spawner: Spawner) {
// esp_alloc::heap_allocator!(size: 80 * 1024); // esp_alloc::heap_allocator!(size: 80 * 1024);
// esp_alloc::heap_allocator!(#[unsafe(link_section = ".dram2_uninit")] size: 72 * 1024); // esp_alloc::heap_allocator!(#[unsafe(link_section = ".dram2_uninit")] size: 72 * 1024);
//esp_alloc::heap_allocator!(#[unsafe(link_section = ".dram2_uninit")] size: 64 * 1024); //esp_alloc::heap_allocator!(#[unsafe(link_section = ".dram2_uninit")] size: 64 * 1024);
esp_alloc::heap_allocator!(#[ram(reclaimed)] size: 72 * 1024); esp_alloc::heap_allocator!(#[ram(reclaimed)] size: 64 * 1024);
esp_alloc::heap_allocator!(size: 16 * 1024); esp_alloc::heap_allocator!(size: 32 * 1024);
info!("Heap initialized! {:#?}", esp_alloc::HEAP.stats()); info!("Heap initialized! {:#?}", esp_alloc::HEAP.stats());
// Initialize the PSRAM allocator. // Initialize the PSRAM allocator.